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Hey, Listen!

I am a peppy 3d artist currently working as a lighting artist at Avalanche Studios Group in Stockholm.

For me, game making started with the ol' point-and-click games which set me on a path of pixel art and later wanting to do 2D art.

What later got me interested in 3D was the environments in games I played, the way it made you feel and how they could tell stories.

I personally love the problem solving aspects of 3D art, whether it be a pipeline structure or making modular assets, and that's why I dream of doing everything related to creating a game environment.

SKILLS
PBR Texturing
Texturing
UV Mapping
3D Foliage
3D Interior
Sculpting
Hand painted
PROGRAMS
Adobe Photoshop
Adobe Illustrator
Adobe After Effects
Autodesk Maya
EXPERIENCE POINTS
Studying 3D art at Futuregames
Stockholm, Sweden
Sep 2018 -  Present
Graphical designer in Creative Development at Adssets
Stockholm, Sweden
Jul 2014 - Dec 2018
Studied Digital Game Development at Stockholm University
Kista, Sweden
Jun 2010 - Aug 2012

When I'm not staring myself blind on 3D models I like to play iron chef in the kitchen, play video games and squeeze in a larp or two.

 

My favorite color is green and I really like mahou shoujo. 

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