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Hey, Listen!

I am a peppy 3d artist currently working as a lighting artist at Avalanche Studios Group in Stockholm.

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For me, game making started with the ol' point-and-click games which set me on a path of pixel art and later wanting to do 2D art.

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What later got me interested in 3D was the environments in games I played, the way it made you feel and how they could tell stories.

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I personally love the problem solving aspects of 3D art, whether it be a pipeline structure or making modular assets, and that's why I dream of doing everything related to creating a game environment.

SKILLS
PBR Texturing
Texturing
UV Mapping
3D Foliage
3D Interior
Sculpting
Hand painted
PROGRAMS
Autodesk Maya
EXPERIENCE POINTS
Studying 3D art at Futuregames
Stockholm, Sweden
Sep 2018 -  Present
Graphical designer in Creative Development at Adssets
Stockholm, Sweden
Jul 2014 - Dec 2018
Studied Digital Game Development at Stockholm University
Kista, Sweden
Jun 2010 - Aug 2012

When I'm not staring myself blind on 3D models I like to play iron chef in the kitchen, play video games and squeeze in a larp or two.

 

My favorite color is green and I really like mahou shoujo. 

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