I am a peppy 3d artist currently working as a lighting artist at Avalanche Studios Group in Stockholm.
For me, game making started with the ol' point-and-click games which set me on a path of pixel art and later wanting to do 2D art.
What later got me interested in 3D was the environments in games I played, the way it made you feel and how they could tell stories.
I personally love the problem solving aspects of 3D art, whether it be a pipeline structure or making modular assets, and that's why I dream of doing everything related to creating a game environment.
When I'm not staring myself blind on 3D models I like to play iron chef in the kitchen, play video games and squeeze in a larp or two.
My favorite color is green and I really like mahou shoujo.