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Unreal Engine,  2020

This was originally made during our environment course at Futuregames, but during that time I focused on the technique and the workflow, it wasn't a pretty scene (at all).
I am now revisiting  this project to make it look like I had envisioned it!

I wanted to focus on the composition that would drive the player, my main inspiration was from God of War 3 and Korean mountain areas.

I am currently updating the trees and vegetation. The next step will be better rocks and ground materials! :D

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